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2022 RULES & POINTS SYSTEM
Driver Class ,Ballast & Intake
For the 2022 Championship Season
We run a driver class system with a permanent ballast only rule.
How it will work is this;
Each driver will be assessed for which class he will drive in, based on overall performance, consistency and previous results, But,you will not be in class A if you always get Pole Position, but never finish a race or always crash out!
Then, at every race that driver will run whichever class restriction he is with.
CLASS PRO = 70 KG BALLAST ( 10KG in Multi-Class Races )
CLASS A = 60 KG BALLAST ( No Ballast in Multi-Class Races )
CLASS B = 30 KG BALLAST ( No Ballast in Multi-Class Races )
CLASS C = 0 KG BALLAST
Please see the Drivers Overall Championship Table page to see which Class you are in.
In our new Multi-Class Championships, no Ballast will apply except for Pro Class who will run 10KG which is the same difference as the usual Ballast rules since they will be using the same cars.
This will be monitored throughout the season so that a driver may be moved up or down a class based on results but only if it is obvious that this needs to be done.
A driver will not be moved up a class if he wins by a small margin, but if he wins by a big margin then we will need to look at it.
Likewise, he will be moved down a class if the results show he is miles off the lead driver in most races.
Drivers in the lower classes score the same points as the higher class drivers
This will ensure it gives everyone, even the slowest of drivers a fair chance of competing in the championships and having the ability to win races.
Qualifying Rules
Qualifying starts at 8.00pm for 10 minutes.
This shorter session time will put pressure on to get a decent lap in.
Escaping back to pits is forbidden in this session , so you must make it back to the pits under your own steam to refuel or fix and damage or change tyres etc.Once in the pit box, you are able to escape to pits to fit fresh rubber, repair damage etc.
You must start the race on the tyres you chose for qualifying
Grip level will start at around 97%
This means that last one over the line will have the most grip in theory.
There is no talking during this session
If you are on an out lap we expect you to be aware of drivers on a hotlap
If you are on an out lap and a driver is catching you fast then move off the racing line and slow down. You have to assume they are on a qualy lap.
If you get impeded during a qualy lap then you must report it after the qualifying session.
it is up to the driver who got impeded to report it to the stewards after qualifying on discord.
If the driver responsible admits his mistake then he will get way with a drive through in first race.
If he does not own up and later can be proved that he impeded by Stewards inquiry then he will not score any points for that nights races and be banned for qualifying on his next event.
Points
The Points scoring system is as follows;
1st = 12 Points
2nd = 10 Points
3rd = 8 Points
4th = 7 Points
5th = 6 Points
6th = 5 Points
7th = 4 Points
8th = 3 Points
9th = 2Points
10th = 1 Point
DNF = 0 Points If you blow your engine or teleport to pits then you can rejoin but no points scored.
Pole Position = 1 Point
Fastest Lap = 1 Point
1 Race will have double points
Race Format
We will run 2 types of race, Sprints & Endurance.
Sprint races are 4 x 20 Minute Races
Endurance races are 2 x 40 Minute Races
We use a higher than standard fuel & tyre usage format, The reasons for this are that we like to promote race strategies that can help the slower drivers compete on the same level.
If you are not used to doing a race strategy we give plenty of help and discussion during the session, You are not on your own.
Each race has an 1 extra lap added at the end of the race time so please make sure your race strategy takes this into account.
Make sure that you setup a pit strategy in your car setup that may include putting fuel in at your pitstop.
*****There is a pit entry speed limit.*****
This is set at 100 KMH or 62 MPH please observe it or you will get a drivethrough.
All races will have a second race with reverse grid & a rolling start.
Again anything you do not understand we help ALL Members to get setup and enjoy their racing.
Damage
All Races will be set with 100% Damage.
This will enforce clean and fair racing since people will not want to damage their cars during a race and ensure everyone has respect for other drivers on track.
Contact
Racing by its very nature is driving your car close to one another and sometimes making a mistake that spoils or loses another driver some time.
People need to remember that we are first of all having fun and also we are not professionals so accidents can occur.
If during a race there is contact which causes the innocent driver into a spin then the driver who caused the spin will have to
SERVE A DRIVE THROUGH PENALTY WITHOUT STOPPING FOR FUEL OR TYRES
within the next 2 laps.
If the guilty driver does not serve a penalty or own up to this or it is deemed to be DELIBERATE OR AVOIDABLE then it is up to the innocent driver to notify us of this event and ask us to look at the replay AT THE END OF THE EVENING and we will look at the footage.
Rejoining The Track After an Off
When rejoining the track after an off or a spin, Please ensure there are no cars on track when you do so, Wait until the track is clear before rejoining.
Failure to do so will result in a Drive through penalty in the next race and the same penalties as contact (See Contact, Above) if contact does indeed occur because of the guilty driver joining the track.
Restarts
Restarts are completely banned for 2022.
If there is an Accident on the Track with 3 drivers or more then regardless of what lap or if they can make it to the pits or not then 3 drivers or more can vote for a
VIRTUAL SAFETY CAR
If a minimum of 3 Drivers Vote for this or a Race Steward then a Race Steward will activate the Safety Car and a Yellow flag with the SC (Safety Car) will appear on screen with a Yellow Flag and a warning sound.
Slow down to 100 KMH or 60 MPH and drive at this speed unless you are catching up to the pack. it is up to the drivers behind to catch up to the leaders and to do so safely and not make contact with drivers in front. Keep 1 car distance between you and the driver in front.
At the discretion of the Steward who called the safety car, he can call it in then you will get a warning sound and a message saying "Safety Car in this lap" your flag will turn grey and at the end of this lap on the start finish straight the green flag will show plus a buzzer and racing can begin.
We will be using REAL PENALTY so restarts are at discretion of the Server
PC Issues etc.
If someone disconnects during a race , this will be treated like an electrical fault with the car, just like in a real race there can be technical problems and the driver has to pull out of the race or does not make the start. It is then up to the driver to fix the fault and rejoin.
There is a 2 minute wait on the grid for the start of each race so people have time to rejoin if they disconnect on the grid.
As a club we are here not only to race together but also to assist with any hardware or software related problems to the best of our ability and it is recognised that sometimes a PC setup will encounter an error.
All drivers should ensure that all PC updates are performed and connected peripherals are working prior to any race event commencing. The practice session immediately prior to qualifying is the final opportunity to ensure that all hardware and software is configured correctly and working.
Any driver having problems will be assisted to rectify those problems during that session. It is therefore advisable to ensure that you enter the practice session as early as possible thereby maximising the time you will have if a problem is encountered.
The maximum delay on a qualifying session commencing will be 10 minutes after which the session will be started, in the event of any driver having PC related problems this will be regarded as a technical issue in a similar way to a car failing to start in the pits in real life.
The driver has the duration of the session to try and fix the problem, if they do so within the timeframe of the session they will be able to set a qualifying time if there is enough session time left to do so.
If any problem is fixed during the session but with not enough time to set a qualifying time then the driver will be able to race starting from the pit lane, this is enabled by the driver not pressing the drive button on the grid and they will automatically jump to pits before race start, where they can then press drive.
They must not leave the pits until the entire pack has passed the pit exit.
A driver may continue to work on any issue once the race sessions have started but should not enter the race session until advised to do so by the host, this prevents any other driver being subject to microstutters and prevents the server from allocating points for the running session.
It is good practice to ensure all Windows updates are installed prior to the race night a good way is to turn on quiet hours in windows settings ( Bottom Right of screen the Square box click it, Click on All settings, Then click on Update & Security, then change active hours to the hours that you need the computer to not restart, I have mine set at from 5.00 pm to 1.00am.
There are points for everything up to 13th Place so it is worth continuing.
Like Ayrton Senna said "Never give up"
Setups
To make the racing fair and as transparent as possible and to help the beginners,
In our Championships during practice only, Anyone can request a setup from any driver.
When this is requested the driver who is asked for a setup from another driver
must disclose his setup within 10 minutes of being asked.
This will ensure really good racing and will help the guys who are not very good at setting a car up or maybe have not had the time due to work commitments etc.
We have all swapped setups anyway in the past ,so this is just a rule to make this racing club welcome to everyone of all different skill levels.
There is now a setup section in Discord for each Championship
Please upload yours (If you think it is good!)it to the relevant section for people to download.
Practice
First practice is set so that everyone has a decent chance of getting home from work being able to get their tea and to get to know the track before qualification starts.
Please ensure you have taken the time either during practice or before hand to learn the car around the track.
On Tuesday nights there is usually a few people testing etc.
The server is set 2 weeks before the event to give you plenty of time to make sure you can join etc and set some laps.
Live timing can be found on the Home Page.
Qualifying
Qualifying starts at 8.00pm for 10 minutes
This shorter session time will put pressure on to get a decent lap in.
Escaping back to pits is forbidden in this session , so you must make it back to the pits under your own steam to refuel or fix and damage or change tyres etc.
Once in the pit box, you are able to escape to pits to fit fresh rubber, repair damage etc.
Help
Please do not be afraid to ask for help, we are all here to help everyone have a great racing experience and can help you using Discord, or you can email us.
We all started from scratch so help us help you get the most from your racing experience, we have in depth Knowledge of Assetto Corsa so can help you get the best from it, or your driving, we can help you with driver coaching if you require, please ask , we are your friends remember!
Charges
It does cost us around £65 a month to run the site and servers etc.
However it would be nice if people from time to time were able to make a small donation to cover costs as and when they can do so.
Please find on the home page a Subscription Section that you can use to do this, you can pay as much as £5.00 per month or nothing at all.
I`m doing this as I love racing and I see it as a small price to pay to enjoy my motorsport without having to buy a race car!
So I leave this up to you if you want to help out when you can but I feel it is great Value for the racing you actually get.
Any payments simply go towards the running of the club and will never cover the cost of the time and Money involved to run this club but it helps and a big thanks to those that do!
I sincerely Hope you enjoy your racing with us and See you on Track
Rene
Helpful Videos
A big thank you to one of our members Ian Weeks who kindly sent us some links to videos to help you with your sim racing.
It does not matter your level of experience, I suggest you watch them, I have been racing for over 30 years and yet I still find these helpful so watch and even if you learn 1 thing, then its something else to add to your racing box of knowledge.
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